Mar 27, 2007, 08:09 PM // 20:09
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#181
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Krytan Explorer
Join Date: Jan 2007
Guild: Tomb Refugees [ToRe]
Profession: Mo/Me
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Quote:
Originally Posted by Cass
I am compelled to point out that all you seem to be doing is to oppose anyone who complains about the current state of affairs.
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Yep. It's a game. "Get over it or GTFO" is my general attitude about all of this. I'm glad someone has finally caught on to what I'm doing. Maybe I'm just too patient.
Quote:
Originally Posted by Cass
Arenanet has people on their payroll who keep an eye on the commuity. These paid employees are responsible for filtering out the emotional whines, exaggerations, semi-worldwise economics conjecture and what not, and act on the 'true' sentiments. They are capable of doing this, they are paid for it, and if they fail, they will lose their income in the end. Just like most other jobs out there.
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Right, and the reason they're probably not talking to us (here at least) is because most of us are offering emotional whines, exaggerations, semi-worldwise economics conjecture and what not. Silly me--I'm kinda hoping we can tone it down a bit so they might actually listen to us. Wishful thinking I guess. I've had complete strangers come up to me in-game and call me a fag for my posts here; as if telling people to settle the hell down about a game is some kind of unspeakable injustice. Apparently, since I don't like to bitch as much as some people, I have sex with men.
Quote:
Originally Posted by Cass
You really do not have to feel obliged to assist them by constantly moderating what others say, unless it was to defend your own viewpoint. But you don't defend your own viewpoint.
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It's an impulse that's difficult for me to shake (but saying I "dont defend" my viewpoint is ridiculous, since the last thing this forum needs is another person reciting a litany of reasons why 8v8 > 6v6); since the majority of my forumgoing career has been spent as a moderator. It's actually wierd for me to not see the modding tools at the bottom of a thread, since my other boards are vBulletin too.
Quote:
Originally Posted by Cass
You say you dislike 8v8 (if i recall correctly),
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You don't. 8v8 > 6v6.
Quote:
Originally Posted by Cass
yet belittle others who agree with you, but do so in less mature ways. What's the point?
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The point is to put some perspective on all of this. Coming back here day after day to whine and complain isn't going to make ANet move any faster, armchair marketing analysts aside. I'm curious as to whom, exactly, I am "less mature" than, since (while I have had a few abrasive moments--who hasn't) I don't usually do things like fling hurried accusations at people, nor do I name my characters "Ghey Le Gray" or "Faile Gray" or "This Game Blows." If opposing that mentality makes me "immature," I'd be curious to see just what your definition of "mature" actuallly is.
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Mar 27, 2007, 08:18 PM // 20:18
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#182
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Lion's Arch Merchant
Join Date: Dec 2006
Profession: W/E
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Lol Nadia i have gone through this with you before. Different people react in different ways, just because someone reacts to a situation differently to you doesnt make them wrong lol. Im sure u have a crule side and have offloaded that on some poor guy. Fact is you cant blame the ha community for venting there frustration on anet. You must admit they have been asking for it, and by not standin up to the critisim and delivering answers i believe they deserve it even more. You reap what you sow, they have sown annoyance as i said before so let them reap there harvest lol. Stop defending them, its like defending a guilty murder lol.
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Mar 27, 2007, 09:00 PM // 21:00
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#183
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Wilds Pathfinder
Join Date: Jan 2006
Location: Dublin, Ireland
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Quote:
Originally Posted by Death_From_Above
Lol Nadia i have gone through this with you before. Different people react in different ways, just because someone reacts to a situation differently to you doesnt make them wrong lol. Im sure u have a crule side and have offloaded that on some poor guy. Fact is you cant blame the ha community for venting there frustration on anet. You must admit they have been asking for it, and by not standin up to the critisim and delivering answers i believe they deserve it even more. You reap what you sow, they have sown annoyance as i said before so let them reap there harvest lol. Stop defending them, its like defending a guilty murder lol.
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Get over yourself. Anet gave you your toy back; go play with it.
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Mar 27, 2007, 09:01 PM // 21:01
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#184
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Krytan Explorer
Join Date: Jan 2007
Guild: Tomb Refugees [ToRe]
Profession: Mo/Me
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Quote:
Originally Posted by Death_From_Above
Lol Nadia i have gone through this with you before. Different people react in different ways, just because someone reacts to a situation differently to you doesnt make them wrong lol. Im sure u have a crule side and have offloaded that on some poor guy. Fact is you cant blame the ha community for venting there frustration on anet. You must admit they have been asking for it, and by not standin up to the critisim and delivering answers i believe they deserve it even more. You reap what you sow, they have sown annoyance as i said before so let them reap there harvest lol. Stop defending them, its like defending a guilty murder lol.
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-_-
I'm going to say this, and I hope I'm only going to have to say it once. If the following generalization is incorrect in your specific case, please resist the urge to step in with your own story about how radically inaccurate I am because you don't fit the mold. These are observations I've noticed after about a year in the "PvP community."
MMO's go out of their way to pack their games with a ridiculous amount of content. Some have more than others I'm sure (I don't play any others so I don't know) but GW doesn't appear to be an exception. With a bazillion PvE areas and a myriad of PvP modes, players who stay in the game only for HA are not the players ANet is interested in. I won't pretend to be aware of all of your gameplay habits, but most of the people who I've met who consider themselves "hardcore" HAers usually don't PvE; or they have and they're done with it. If HA is the only thing keeping you playing GW, do not expect ANet to bend over backwards to acquiesce to your complaints. If you're ignoring 95% of the game's content in favor of HA or GvG, ANet is placed in an impossible situation. If all you're doing is playing HA, you're going to get bored with it eventually, which may have had something to do with the radical and much reviled format changes we've seen recently. ANet can't possibly please these players in the long term, and they're probably aware of this on a lot of levels.
I'm aware that this forum is specifically designated for HA discussion, but when you're thinking about gameplay changes and ANet's strategies, we need to think about the "big picture," since they can't make changes that don't look good inside the frame (if that makes any sense). Their goal is not to please a minority community that ignores 95% of the code they wrote in favor of one or two arenas. They're thinking about how to sell more copies, and as with any game this size there's going to have to be a little give and take (since some people will probably leave no matter what changes they make). It should be obvious, at this point, that HA is not a pressing concern of theirs--although I'm just as glad as anyone else to see that they've finally done something about it.
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Mar 27, 2007, 09:03 PM // 21:03
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#185
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Krytan Explorer
Join Date: Oct 2006
Location: Ottawa, Canada
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Quote:
Originally Posted by The Real Roy Keane
Get over yourself. Anet gave you your toy back;
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No they didn't. When ANET puts altar maps back to the way they were, then they will have given us our "toy" back.
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Mar 27, 2007, 09:10 PM // 21:10
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#186
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Wilds Pathfinder
Join Date: Jan 2006
Location: Dublin, Ireland
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Quote:
Originally Posted by Randomway Ftw
No they didn't. When ANET puts altar maps back to the way they were, then they will have given us our "toy" back.
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I don't like killcount either, but I haven't tried to make a career out of whining about it. You've all made your point (several thousand times), can't you at least give it a rest for, say, a week or so?
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Mar 27, 2007, 09:10 PM // 21:10
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#187
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Lion's Arch Merchant
Join Date: Dec 2006
Profession: W/E
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Quote:
Originally Posted by The Real Roy Keane
Get over yourself. Anet gave you your toy back; go play with it.
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Ye they gave me back my toy broken. How can i get over that now? Broken toys dont work im afraid.
Quote:
Originally Posted by Nadia Roark
-_-
MMO's go out of their way to pack their games with a ridiculous amount of content. Some have more than others I'm sure (I don't play any others so I don't know) but GW doesn't appear to be an exception. With a bazillion PvE areas and a myriad of PvP modes, players who stay in the game only for HA are not the players ANet is interested in. I won't pretend to be aware of all of your gameplay habits, but most of the people who I've met who consider themselves "hardcore" HAers usually don't PvE; or they have and they're done with it. If HA is the only thing keeping you playing GW, do not expect ANet to bend over backwards to acquiesce to your complaints. If you're ignoring 95% of the game's content in favor of HA or GvG, ANet is placed in an impossible situation. If all you're doing is playing HA, you're going to get bored with it eventually, which may have had something to do with the radical and much reviled format changes we've seen recently. ANet can't possibly please these players in the long term, and they're probably aware of this on a lot of levels.
I'm aware that this forum is specifically designated for HA discussion, but when you're thinking about gameplay changes and ANet's strategies, we need to think about the "big picture," since they can't make changes that don't look good inside the frame (if that makes any sense). Their goal is not to please a minority community that ignores 95% of the code they wrote in favor of one or two arenas. They're thinking about how to sell more copies, and as with any game this size there's going to have to be a little give and take (since some people will probably leave no matter what changes they make). It should be obvious, at this point, that HA is not a pressing concern of theirs--although I'm just as glad as anyone else to see that they've finally done something about it.
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Understandable points but you have missed out some key elements which i believe flaw this whole argument of yours. Bury i, and bury it again. Firstly yes pvers make up a large content of the gw playing population. But thats why they have areas like alliance battles ect dont they, hero battles ect. Basically giving HAers area to pvers was pointless, how many people do you see in HA now. Shows they sure use it more than the HAers? Also Pvers dont play gw for pvp. They play for pve. Therefore regardless of whether tombs is pve friendly or not they arent going to be that bothered to be honest.
It will be more of an expansion to the game which they have bought, one which they take for granteded i believe. Now fact of the matter is pvp dosent appeal to the pve majority and so therefore changing pvp for pvers because you say well there are more of them is rather stupid to be honest. There not exactly bothered about it, if they were i would have seen this form flooded with pvers saying oi keep i 6v6 ect or keep it kc or ab style.
I dont. Next point, there are much more pvers than gvgers. So what, shall we change gvg to 6v6 to, makes it pve friendly. The same principle applies, just because theres a majority it does not mean the minority should be stripped, beaten and ignored of something the majority never wanted. Its like saying i should take from the poor and give to the rich. Now if i give to the rich what the poor have there not going to value it. Theres no need for them to have it. So why do it and upset one group when you can keep both pleased. Especialy when you gain nothing possitive out of it.
Last edited by Death_From_Above; Mar 27, 2007 at 09:19 PM // 21:19..
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Mar 27, 2007, 10:17 PM // 22:17
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#188
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Academy Page
Join Date: Jan 2007
Location: IL
Guild: ***i still don't know what our guild name means[rise]
Profession: Mo/
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Devoted HA players who love GW would still stick around and play in HA. For those people who really hate the current HA format, they found solution in game. They go GVG. Yes, a lot of us are upset because of all the changes that Anet've made. But good players do know how to adapt the current HA format and all the changes. I'm not saying I like the current HA format. As a matter of fact, I absolutely agreed with whoever said nerf kill count and restore back to whatever it was.
There's more strategies to apply in the current format although you might think there isn't. Quite a lot of you think that kill count = ab. I have to disgree there. There're more things to analyze rather than just go "kill them all, go go.."
Poll was probably the best statistical way to measure who enjoy what. Some of you pointed out there might be non-pvpers mixed in the poll or certain posts. I'd say just forget what happen in the past, and hope for something better in the coming days. See...8vs8 is coming back. I'm glad. Next time if Anet wants a poll from us, they should pay more attention to who the audience are.
GL
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Mar 27, 2007, 11:36 PM // 23:36
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#189
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Frost Gate Guardian
Join Date: Feb 2006
Location: Out of my mind.
Guild: The Next Best Thing [qft]
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Just when Anet actually gets something right, 6v6 and the new map mechanics, they revert back to destroying it. 8v8 will turn halls back into the same old crap it was, hexro, rit, blood, invoke etc... SPIKE. N/Mo healers fueled by the multitude of spirits that will come. Even more rubberbanding in HoH relic runs with the addition of 6 more players. Oh well, was fun while it lasted.
I think its funny how some people said in previous post's that alot of the "GOOD" players left the game when tombs went to 6v6. I suppose these "GOOD" players were also the IWAY and Bloodspiker's? -.-
Last edited by Sinful Doom; Mar 27, 2007 at 11:45 PM // 23:45..
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Mar 28, 2007, 12:07 AM // 00:07
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#190
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Wilds Pathfinder
Join Date: Nov 2006
Location: Australia
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Quote:
Originally Posted by Nadia Roark
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Their goal is not to please a minority community that ignores 95% of the code they wrote in favor of one or two arenas. They're thinking about how to sell more copies,
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Gotta laugh, that seems to ignore the sales of the three PvP Editions which cost me almost as much as the PvE Chapters.
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Mar 28, 2007, 12:53 AM // 00:53
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#191
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Jungle Guide
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Quote:
Originally Posted by Sinful Doom
Just when Anet actually gets something right, 6v6 and the new map mechanics, they revert back to destroying it. 8v8 will turn halls back into the same old crap it was, hexro, rit, blood, invoke etc... SPIKE. N/Mo healers fueled by the multitude of spirits that will come. Even more rubberbanding in HoH relic runs with the addition of 6 more players. Oh well, was fun while it lasted.
I think its funny how some people said in previous post's that alot of the "GOOD" players left the game when tombs went to 6v6. I suppose these "GOOD" players were also the IWAY and Bloodspiker's? -.-
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Solution: remove HoH relic runs. Also, iway and bloodspike and all the other crap will be much different with 2 more professions and more skills. 6v6 also has stale builds, this argument has been gone through more times than I care to even try and calculate.
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Mar 28, 2007, 01:31 AM // 01:31
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#192
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Banned
Join Date: Jun 2006
Location: Good question
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Good build for all to run this weekend is paraspike. ull prob see b spike and shit anyway. dont forget ur sb infusers. <-- leet build tbh
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Mar 28, 2007, 02:44 AM // 02:44
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#193
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Krytan Explorer
Join Date: Jan 2007
Guild: Tomb Refugees [ToRe]
Profession: Mo/Me
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Quote:
Originally Posted by erk
Gotta laugh, that seems to ignore the sales of the three PvP Editions which cost me almost as much as the PvE Chapters.
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...sales which (probably) pale in comparison to sales of the full copies.
Swing and a miss.
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Mar 28, 2007, 06:05 AM // 06:05
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#194
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Krytan Explorer
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Quote:
Originally Posted by I Brother Bloood I
Good build for all to run this weekend is paraspike. ull prob see b spike and shit anyway. dont forget ur sb infusers. <-- leet build tbh
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I agree. Its going to be great being apart of spike wars this weekend. We should make bets to see which one will be the fotm. I'm thinking ritspike.
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Mar 28, 2007, 06:44 AM // 06:44
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#195
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Krytan Explorer
Join Date: May 2005
Guild: Victory on Demand [VoD]
Profession: Me/Mo
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Quote:
Originally Posted by Nadia Roark
-_-
Their goal is not to please a minority community that ignores 95% of the code they wrote in favor of one or two arenas.
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My goal is to IWAY until GW2 comes out then PK or grief the PVEscrubs hogging all the code.
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Mar 28, 2007, 08:34 AM // 08:34
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#196
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None More Negative
Join Date: May 2006
Guild: Steel Phoenix [StP]
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Quote:
Originally Posted by C2K
I'm thinking ritspike.
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It was nerfed. I would vote on sb/ri spike ( with spirit spam ) and some kind of fotm thumper/fire ele pressure. Later on, when the meta stabilizes we will see lots and lots of innovative builds popping in.
Quote:
Originally Posted by coleslawdressin
My goal is to IWAY until GW2 comes out then PK or grief the PVEscrubs hogging all the code.
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My goal is to use hax and port my fame to guild wars 2 so i can /rank the nubs in towns. When It will get boring ill join you in PK'ing and killing quest-giving npcs.
__________________
Gladiator's Arena > you
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Mar 28, 2007, 10:00 AM // 10:00
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#197
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Frost Gate Guardian
Join Date: Feb 2006
Location: Out of my mind.
Guild: The Next Best Thing [qft]
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Quote:
Originally Posted by Gimme Money Plzkthx
Solution: remove HoH relic runs.
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Yes! Lets remove relic run and capture point's, revert back to the old hold the alter and lose all the skillful tactics that the current halls offer's.
Quote:
Originally Posted by Gimme Money Plzkthx
Also, iway and bloodspike and all the other crap will be much different with 2 more professions and more skills.
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Hmmm, I fail to see this point, but I guess better IWAY, necrospike and ritspike. LOOKING FOWARD TO IT!. zzzzzzzzzzzzzzzz
Quote:
Originally Posted by Gimme Money Plzkthx
6v6 also has stale builds, this argument has been gone through more times than I care to even try and calculate.
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I've ran about 10 or more different build's in the past month of tombs and had very good success with about 80% of them. Evedently in 6v6 player skill can be better than gimmickway.
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Mar 28, 2007, 11:50 AM // 11:50
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#198
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Zookeeper
Join Date: Jul 2005
Location: Australian Discussion Posse HQ - Glorious leader
Guild: ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#
Profession: N/E
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8v8 is going to blow pretty hard unless they do some last minute fixes to soul reaping and all the garbage around it.
To be honest I like the new HoH mechanics (except capture, that blows imo), I don't like kill count.
But 8v8 seems like it'll bring a whole lot of really trashy gimmicks with it, but whatever.
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Mar 28, 2007, 12:35 PM // 12:35
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#199
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Legendary Korean
Join Date: Aug 2006
Guild: The Benecia Renovatio [RenO]
Profession: W/
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Quote:
Originally Posted by Nurse With Wound
It was nerfed. I would vote on sb/ri spike ( with spirit spam ) and some kind of fotm thumper/fire ele pressure. Later on, when the meta stabilizes we will see lots and lots of innovative builds popping in.
My goal is to use hax and port my fame to guild wars 2 so i can /rank the nubs in towns. When It will get boring ill join you in PK'ing and killing quest-giving npcs.
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you rule
someone mentioned para-way/spike whatever, aegis chain and SoD > paragons. shield's up! too. (<3 the 16 extra skills to choose from). i really do hope ha stabilises after the event is over, and we can all get back into some quality pvping
*edit: by event i mean the new 8v8 ha ^^
~
Last edited by RhanoctJocosa; Mar 28, 2007 at 12:40 PM // 12:40..
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Mar 28, 2007, 02:05 PM // 14:05
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#200
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Krytan Explorer
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Quote:
Originally Posted by Nadia Roark
Yep. It's a game. "Get over it or GTFO" is my general attitude about all of this. I'm glad someone has finally caught on to what I'm doing. Maybe I'm just too patient.
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Patient? Long-winded maybe.
Oops I must have mistyped, I meant to say "you dislike 6v6", which makes more sense in the context of my post, doesn't it?
Quote:
The point is to put some perspective on all of this. Coming back here day after day to whine and complain isn't going to make ANet move any faster, armchair marketing analysts aside. I'm curious as to whom, exactly, I am "less mature" than, since (while I have had a few abrasive moments--who hasn't) I don't usually do things like fling hurried accusations at people, nor do I name my characters "Ghey Le Gray" or "Faile Gray" or "This Game Blows." If opposing that mentality makes me "immature," I'd be curious to see just what your definition of "mature" actuallly is.
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By trying to put perspective on it, you were overshooting your own goals in my opinion. You supported 8v8, yet declare "it's just a game". I am not so sure that an emotional whine about "6v6 blowz" is less incentive to change to 8v8 than someone who basically says "who cares?".
I guess the struggle has come to an end now anyay, and our mutual dear wish has been granted. See you in HA.
I didn't say you were immature by the way. Do you still want me to define "mature"? :P
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